from util import EMPTY
## Utility class for finding continuous regions on a Go.board.
class HelperBoard:
def __init__(self,board):
self._refBoard=board # Go.board, readonly
self._boardSize=len(board)
self._board=[[EMPTY]*self._boardSize for i in range(self._boardSize)]
self._usedCoords=[0]*(self._boardSize**2)*2
self._usedCount=0
def floodFill(self,filling,r,c,needle=None):
if c<0 or c>=self._boardSize or r<0 or r>=self._boardSize: return False # out of range
if self._board[r][c]: return False # already visited
if self._refBoard[r][c]==needle: return True # found something
if self._refBoard[r][c]!=filling: return False # out of area boundary
self._board[r][c]=True # set visited
self._usedCoords[self._usedCount*2]=r
self._usedCoords[self._usedCount*2+1]=c
self._usedCount+=1
# check neighbors
return self.floodFill(filling,r,c-1) or \
self.floodFill(filling,r,c+1) or \
self.floodFill(filling,r-1,c) or \
self.floodFill(filling,r+1,c)
def continuousArea(self):
for i in range(self._usedCount):
yield (self._usedCoords[i*2],self._usedCoords[i*2+1])
def clear(self):
for i in range(self._usedCount):
(r,c)=(self._usedCoords[i*2],self._usedCoords[i*2+1])
self._board[r][c]=EMPTY
self._usedCount=0