from util import EMPTY ## Utility class for finding continuous regions on a Go.board. class HelperBoard: def __init__(self,board): self._refBoard=board # Go.board, readonly self._boardSize=len(board) self._board=[[EMPTY]*self._boardSize for i in range(self._boardSize)] self._usedCoords=[0]*(self._boardSize**2)*2 self._usedCount=0 def floodFill(self,filling,r,c,needle=None): if c<0 or c>=self._boardSize or r<0 or r>=self._boardSize: return False # out of range if self._board[r][c]: return False # already visited if self._refBoard[r][c]==needle: return True # found something if self._refBoard[r][c]!=filling: return False # out of area boundary self._board[r][c]=True # set visited self._usedCoords[self._usedCount*2]=r self._usedCoords[self._usedCount*2+1]=c self._usedCount+=1 # check neighbors return self.floodFill(filling,r,c-1) or \ self.floodFill(filling,r,c+1) or \ self.floodFill(filling,r-1,c) or \ self.floodFill(filling,r+1,c) def continuousArea(self): for i in range(self._usedCount): yield (self._usedCoords[i*2],self._usedCoords[i*2+1]) def clear(self): for i in range(self._usedCount): (r,c)=(self._usedCoords[i*2],self._usedCoords[i*2+1]) self._board[r][c]=EMPTY self._usedCount=0