import numpy as np
def rotate(obj,axis,multiple):
"""[ # z
[[1,2,3], # y,x
[4,5,6]],
[[7,8,9],
[10,11,12]]
]"""
matrices=[
np.array([[1,0,0],[0,0,-1],[0,1,0]]),
np.array([[0,0,1],[0,1,0],[-1,0,0]]),
np.array([[0,-1,0],[1,0,0],[0,0,1]])
]
m=1
for i in range(multiple): m=np.dot(m,matrices[axis])
shape=np.array(obj.shape)
shape_=abs(np.dot(shape,m))
middle=(shape-1)/2
middle_=(shape_-1)/2
res=np.zeros(shape_,np.int32)
for (z,plane) in enumerate(obj):
for (y,row) in enumerate(plane):
for (x,item) in enumerate(row):
point=np.array([z,y,x])
point_=np.dot(point-middle,m)+middle_
res[tuple(map(int,point_))]=item
return res
def listRotations(obj):
rots=[(0,0),(1,1),(1,2),(1,3),(2,1),(2,3)]
res=[]
configs=set()
for (axis,multiple) in rots: # každou stěnu natočíme nahoru
obj_=rotate(obj,axis,multiple)
for i in range(4): # a protočíme kolem z
obj__=rotate(obj_,0,i)
h=(obj__.shape,obj__.tobytes()) # zbavíme se symetrií
if h not in configs:
res.append(obj__)
configs.add(h)
return res
def listShifts(board,obj):
return [
(dz,dy,dx)
for dz in range(board.shape[0]-obj.shape[0]+1)
for dy in range(board.shape[1]-obj.shape[1]+1)
for dx in range(board.shape[2]-obj.shape[2]+1)
]
def fits(board,piece,shift):
(dz,dy,dx)=shift
res=[]
for (z,plane) in enumerate(piece):
for (y,row) in enumerate(plane):
for (x,item) in enumerate(row):
if item==0: continue
coords=(z+dz,y+dy,x+dx)
if board[coords]: return False
res.append(coords)
return res