Files
@ 6f9ec51a8142
Branch filter:
Location: OneEye/src/core.py
6f9ec51a8142
3.0 KiB
text/x-python
moving responsibilities
GUI got its own ImageAnalyzer instance for doing previews
accordingly changed APIs to keep only useful messages
ImageAnalyzer params wrapped in a separate class
GUI got its own ImageAnalyzer instance for doing previews
accordingly changed APIs to keep only useful messages
ImageAnalyzer params wrapped in a separate class
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 | import multiprocessing
import threading
import logging
import PIL
from util import MsgQueue
from gui import gui
from analyzer import ImageAnalyzer
from analyzer.framecache import FrameCache
from go.core import Go, isLegalPosition
from statebag import StateBag
from video import capVideo
import config as cfg
log=logging.getLogger(__name__)
class Core:
def __init__(self):
self.grid=None
self.go=Go()
self.detector=ImageAnalyzer()
self._cache=FrameCache()
self.states=StateBag()
self._ownMessages=MsgQueue(self._handleEvent)
self._guiMessages=MsgQueue()
self._vidMessages=MsgQueue()
self._frame=None
self._guiProc=multiprocessing.Process(name="gui", target=gui, args=(self._guiMessages,self._ownMessages))
self._guiProc.start()
self._vidProc=multiprocessing.Process(
name="video",
target=capVideo,
args=(cfg.misc.video, self._vidMessages,self._ownMessages)
)
self._vidProc.start()
def showFrame(self,key):
frame=self._cache.get(key)
if frame is None:
(key,frame)=self._cache.getRelative(10)
self._guiMessages.send("setCurrentFrame", (frame.copy(), gui.PREVIEW, key))
def putFrame(self,frame):
self._frame=PIL.Image.fromarray(frame)
k=self._cache.put(self._frame)
self._guiMessages.send("setCurrentFrame", (self._frame, gui.RECORDING, k))
self.analyze()
def sendParams(self):
self._guiMessages.send("setParams",(self.detector.params.copy(),))
def setParams(self,params):
self.detector.setParams(params)
def analyze(self):
if self.detector.analyze(self._frame):
if isLegalPosition(self.detector.board):
state=self.states.pushState(self.detector.board)
rec=[]
if state:
rec=state.exportRecord()
log.debug("progressive game record: %s",rec)
self._guiMessages.send("setGameState", (self.detector.board,rec))
self.go.transitionMove(self.detector.board)
log.debug("conservative game record: %s",self.go._record)
else:
log.info("illegal position detected")
def listen(self):
listenerThread=threading.Thread(target=lambda: self._ownMessages.listen())
listenerThread.start()
def joinChildren(self):
self._guiProc.join()
self._vidMessages.send("shutDown")
self._vidProc.join()
self._ownMessages.send("!kill",("core",))
def _handleEvent(self,e):
actions={
"prevFrame": lambda: self.relativeFrame(-1),
"nextFrame": lambda: self.relativeFrame(1),
"putFrame": self.putFrame,
"fetchParams": self.sendParams,
"setParams": self.setParams
}
(actionName,args,kwargs)=e
return actions[actionName](*args,**kwargs)
if __name__=="__main__":
core=Core()
core.listen()
log.info("OneEye started.")
core.joinChildren()
log.info("Exited correctly.")
"""
core
====
grid
go
imageAnalyzer
gui
===
corners
a) keeps references to important objects and uses them
b) gets and sets all relevant data through method calls with core
GUI
<- addCorner(corner)
-> redrawImgView(img,grid)
<- refreshTresholds(tresB,tresW)
BoardView
-> redrawState(go)
core-gui: just pass messages with relevant data (!! always pass object copies, don't share instances)
"""
|