import tkinter as tk
import go
## Handles and presents the game state as detected by the program.
class BoardView(tk.Canvas):
def __init__(self, master=None):
tk.Canvas.__init__(self, master)
self.configure(width=360,height=360,background="#ffcc00")
self.drawGrid()
self.grid()
def redrawState(self,gameState):
# !! will need to remove old stones or redraw the widget completely
for r,row in enumerate(gameState):
for c,point in enumerate(row):
self.drawStone(r,c,point)
self.grid()
def drawGrid(self):
for i in range(19):
self.create_line(18,18*(i+1),360-18,18*(i+1),fill="#000000") # rows
self.create_line(18*(i+1),18,18*(i+1),360-18,fill="#000000") # cols
self.drawStars()
def drawStars(self):
for r in range(4,19,6):
for c in range(4,19,6):
self.create_oval(r*18-2,c*18-2,r*18+2,c*18+2,fill='#000000')
## Draws a stone at provided coordinates.
#
# For an unknown color draws nothing and returns False.
#
# @param r row coordinate, [0-18], counted from top
# @param c column coordinate, [0-18], counted from left
# @param color color indicator, go.BLACK or go.WHITE
def drawStone(self,r,c,color):
if color==go.BLACK: hexCode='#000000'
elif color==go.WHITE: hexCode='#ffffff'
else: return False
r+=1
c+=1
self.create_oval(c*18-9,r*18-9,c*18+9,r*18+9,fill=hexCode)