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Location: OneEye/src/core.py
176c678923b7
3.4 KiB
text/x-python
get stones samples
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 | import os
import multiprocessing
import threading
import logging
import PIL
from util import MsgQueue
from gui import gui
from analyzer import ImageAnalyzer
from analyzer.framecache import FrameCache
from go.core import Go, isLegalPosition
from statebag import StateBag
import config as cfg
import util
log=logging.getLogger(__name__)
class Core:
def __init__(self):
self.grid=None
self.go=Go()
self.detector=ImageAnalyzer()
self._cache=FrameCache()
self.states=StateBag()
self._ownMessages=MsgQueue(self._handleEvent)
self._guiMessages=MsgQueue()
self._imgs=sorted(filter(lambda s: s.endswith(".jpg"), os.listdir(cfg.misc.imgDir)))
self._imgIndex=cfg.misc.defaultImage
imgPath=os.path.join(cfg.misc.imgDir,self._imgs[self._imgIndex])
self._frame=PIL.Image.open(imgPath)
self._guiProc=multiprocessing.Process(name="gui", target=gui, args=(self._guiMessages,self._ownMessages))
self._guiProc.start()
self.relativeFrame(0)
def setCorners(self,corners):
self.detector.setGridCorners(corners)
self.analyze()
def setTresholds(self,tresB=None,tresW=None):
if tresB is not None: self.detector.tresB=tresB
if tresW is not None: self.detector.tresW=tresW
self.preview()
def relativeFrame(self,step):
self._imgIndex=(self._imgIndex+step)%len(self._imgs)
filename=self._imgs[self._imgIndex]
imgPath=os.path.join(cfg.misc.imgDir,filename)
self._frame=PIL.Image.open(imgPath)
self._guiMessages.send("setCurrentFrame",(self._frame.copy(),gui.PREVIEW,filename))
self.preview()
def sendParams(self):
params={
"tresB": self.detector.tresB,
"tresW": self.detector.tresW
}
self._guiMessages.send("setParams",tuple(),params)
def setParams(self,tresB=0,tresW=0):
self.detector.tresB=tresB
self.detector.tresW=tresW
def preview(self):
if self.detector.analyze(self._frame):
self._guiMessages.send("setGameState", (self.detector.board,[]))
def analyze(self):
if self.detector.analyze(self._frame):
self._cache.put(self._frame)
if isLegalPosition(self.detector.board):
state=self.states.pushState(self.detector.board)
rec=[]
if state:
rec=state.exportRecord()
log.debug("progressive game record: %s",rec)
self._guiMessages.send("setGameState", (self.detector.board,rec))
self.go.transitionMove(self.detector.board)
log.debug("conservative game record: %s",self.go._record)
else:
log.info("illegal position detected")
def listen(self):
listenerThread=threading.Thread(target=lambda: self._ownMessages.listen())
listenerThread.start()
def joinGui(self):
self._guiProc.join()
self._ownMessages.send("!kill",("core",))
def _handleEvent(self,e):
actions={
"setCorners": self.setCorners,
"setTresholds": self.setTresholds,
"prevFrame": lambda: self.relativeFrame(-1),
"nextFrame": lambda: self.relativeFrame(1),
"fetchParams": self.sendParams,
"setParams": self.setParams
}
(actionName,args,kwargs)=e
return actions[actionName](*args,**kwargs)
core=Core()
core.listen()
core.joinGui()
"""
core
====
grid
go
imageAnalyzer
gui
===
corners
a) keeps references to important objects and uses them
b) gets and sets all relevant data through method calls with core
GUI
<- addCorner(corner)
-> redrawImgView(img,grid)
<- refreshTresholds(tresB,tresW)
BoardView
-> redrawState(go)
core-gui: just pass messages with relevant data (!! always pass object copies, don't share instances)
"""
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