import tkinter as tk from PIL import ImageTk import PIL import math from epoint import * from corners import * from grid import * from image_analyzer import * from go import * class Application(tk.Frame): def __init__(self, master=None): self.corners=Corners() self.boardGrid=None tk.Frame.__init__(self, master) self.grid(column=0,row=0) self.createWidgets() def createWidgets(self): # a captured frame with overlay graphics self.imgView=tk.Canvas(self) self.imgView.configure(width=480,height=360) self.imgOrig=PIL.Image.open("../images/7.jpg") self.img=ImageTk.PhotoImage(self.imgOrig.resize((int(self.imgView['width']),int(self.imgView['height'])),resample=PIL.Image.BILINEAR)) self.imgView.bind('<1>',lambda e: self.addCorner(e.x,e.y)) self.imgView.grid(column=0,row=0) # board with detected stones self.boardView=BoardView(self) self.boardView.grid(column=1,row=0) # more controls below the board self.scaleTresB=tk.Scale(self, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=lambda x: self.redrawImgView()) self.scaleTresW=tk.Scale(self, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=lambda x: self.redrawImgView()) self.scaleTresB.set(30.0) self.scaleTresW.set(60.0) self.scaleTresB.grid(column=0,row=1,columnspan=2) self.scaleTresW.grid(column=0,row=2,columnspan=2) # render everything self.redrawImgView() ## Stores a grid corner located at x,y coordinates. def addCorner(self,x,y): self.corners.add(x,y) if self.corners.canonizeOrder(): self.boardGrid=Grid(self.corners) self.boardView.setBoardGrid(self.boardGrid) self.redrawImgView() ## Redraws the current image and its overlay. def redrawImgView(self): self.imgView.create_image(2,2,anchor="nw",image=self.img) for corner in self.corners.corners: self.markPoint(corner.x,corner.y) if self.boardGrid!=None: for r in range(19): a=self.boardGrid.intersections[r][0] b=self.boardGrid.intersections[r][-1] self.imgView.create_line(a.x,a.y,b.x,b.y,fill='#00ff00') for c in range(19): a=self.boardGrid.intersections[0][c] b=self.boardGrid.intersections[-1][c] self.imgView.create_line(a.x,a.y,b.x,b.y,fill='#00ff00') self.imgView.grid() origWidth,origHeight=self.imgOrig.size widthRatio=origWidth/self.img.width() heightRatio=origHeight/self.img.height() sizeCoef=max(widthRatio,heightRatio) tresB=self.scaleTresB.get() tresW=self.scaleTresW.get() shift=EPoint(origWidth-self.img.width()*sizeCoef,origHeight-self.img.height()*sizeCoef)/2 self.boardView.redrawState(self.imgOrig,sizeCoef,shift,tresB,tresW) ## Marks a point at the image with a green cross. Used for corners. def markPoint(self,x,y): self.imgView.create_line(x-3,y-3,x+4,y+4,fill="#00ff00") self.imgView.create_line(x-3,y+3,x+4,y-4,fill="#00ff00") self.imgView.grid() ## Handles and presents the game state as detected by the program. class BoardView(tk.Canvas): def __init__(self, master=None): self.detector=ImageAnalyzer() self.boardGrid=None tk.Canvas.__init__(self, master) self.configure(width=360,height=360,background="#ffcc00") self.drawGrid() self.grid() ## Redraws and reananalyzes the board view. # # @param tresB upper intensity treshold for a pixel to be considered black, [0-100] # @param tresW lower intensity treshold for a pixel to be considered white, [0-100] def redrawState(self,img,sizeCoef,shift,tresB,tresW): self.detector.analyze(img,tresB,tresW,sizeCoef,shift) for r,row in enumerate(self.detector.board): for c,point in enumerate(row): self.drawStone(r,c,point) self.grid() def drawGrid(self): for i in range(19): self.create_line(18,18*(i+1),360-18,18*(i+1),fill="#000000") # rows self.create_line(18*(i+1),18,18*(i+1),360-18,fill="#000000") # cols self.drawStars() def drawStars(self): for r in range(4,19,6): for c in range(4,19,6): self.create_oval(r*18-2,c*18-2,r*18+2,c*18+2,fill='#000000') ## Draws a stone at provided coordinates. # # For an unknown color draws nothing and returns False. # # @param r row coordinate, [0-18], counted from top # @param c column coordinate, [0-18], counted from left # @param color color indicator, Go.BLACK or Go.WHITE def drawStone(self,r,c,color): if color==Go.BLACK: hexCode='#000000' elif color==Go.WHITE: hexCode='#ffffff' else: return False r+=1 c+=1 self.create_oval(c*18-9,r*18-9,c*18+9,r*18+9,fill=hexCode) def setBoardGrid(self,boardGrid): self.boardGrid=boardGrid self.detector.setGrid(boardGrid) root = tk.Tk() app = Application(master=root) app.mainloop()