Changeset - 18d23ce9a53f
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Laman - 6 years ago 2018-12-08 16:30:50

settings:
setting and getting parameters
entering setup state
closing on setRecording
3 files changed with 62 insertions and 8 deletions:
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src/core.py
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@@ -32,33 +32,44 @@ class Core:
 

	
 
		self._guiProc=multiprocessing.Process(name="gui", target=gui, args=(self._guiMessages,self._ownMessages))
 
		self._guiProc.start()
 
		self.relativeFrame(0)
 

	
 
	def setCorners(self,corners):
 
		self.detector.setGridCorners(corners)
 
		self.analyze()
 

	
 
	def setTresholds(self,tresB=None,tresW=None):
 
		if tresB is not None: self.detector.tresB=tresB
 
		if tresW is not None: self.detector.tresW=tresW
 
		self.analyze()
 
		self.preview()
 

	
 
	def relativeFrame(self,step):
 
		self._imgIndex=(self._imgIndex+step)%len(self._imgs)
 
		imgPath=os.path.join(cfg.misc.imgDir,self._imgs[self._imgIndex])
 
		self._frame=PIL.Image.open(imgPath)
 
		self._guiMessages.send("setCurrentFrame",(self._frame.copy(),gui.PREVIEW))
 
		self.preview()
 

	
 
	def sendParams(self):
 
		params={
 
			"tresB": self.detector.tresB,
 
			"tresW": self.detector.tresW
 
		}
 
		self._guiMessages.send("setParams",tuple(),params)
 

	
 
	def setParams(self,tresB=0,tresW=0):
 
		self.detector.tresB=tresB
 
		self.detector.tresW=tresW
 

	
 
	def preview(self):
 
		if self.detector.analyze(self._frame):
 
			self._guiMessages.send("setGameState", (self.detector.board,[]))
 

	
 
	def analyze(self):
 
		if self.detector.analyze(self._frame):
 
			self._cache.put(self._frame)
 
			if isLegalPosition(self.detector.board):
 
				state=self.states.pushState(self.detector.board)
 
				rec=[]
 
				if state:
 
					rec=state.exportRecord()
 
@@ -74,25 +85,27 @@ class Core:
 
		listenerThread=threading.Thread(target=lambda: self._ownMessages.listen())
 
		listenerThread.start()
 

	
 
	def joinGui(self):
 
		self._guiProc.join()
 
		self._ownMessages.send("!kill",("core",))
 

	
 
	def _handleEvent(self,e):
 
		actions={
 
			"setCorners": self.setCorners,
 
			"setTresholds": self.setTresholds,
 
			"prevFrame": lambda: self.relativeFrame(-1),
 
			"nextFrame": lambda: self.relativeFrame(1)
 
			"nextFrame": lambda: self.relativeFrame(1),
 
			"fetchParams": self.sendParams,
 
			"setParams": self.setParams
 
		}
 
		(actionName,args,kwargs)=e
 

	
 
		return actions[actionName](*args,**kwargs)
 

	
 
core=Core()
 
core.listen()
 
core.joinGui()
 

	
 
"""
 
core
 
====
src/gui/__init__.py
Show inline comments
 
import threading
 
import logging
 
import threading
 
import tkinter as tk
 

	
 
import config
 
from .mainwindow import MainWindow
 
from .boardview import BoardView
 
from .settings import Settings
 

	
 
log=logging.getLogger(__name__)
 

	
 

	
 
class GUI:
 
	SETUP=PREVIEW=0
 
	RECORDING=REAL=1
 

	
 
	def __init__(self):
 
		self.root = tk.Tk()
 
		self.root.title("OneEye {0}.{1}.{2}".format(*config.misc.version))
 
		self.root.option_add('*tearOff',False) # for menu
 

	
 
		self._ownMessages=None
 
		self._coreMessages=None
 

	
 
		self._state=GUI.SETUP
 

	
 
		self.mainWindow = MainWindow(self, master=self.root)
 
		self.settings=None
 
		self.root.columnconfigure(0,weight=1)
 
		self.root.rowconfigure(0,weight=1)
 

	
 
		self.root.bind("<<redrawImgView>>", lambda e: self.mainWindow.redrawImgView())
 
		self.root.bind("<<setUp>>", lambda e: self.setUp())
 
		self.root.bind("<<setRecording>>", lambda e: self.setRecording())
 
		self.root.bind("<F12>",lambda e: Settings(self))
 
		self.mainWindow.bind("<Destroy>",lambda e: self._ownMessages.send("!kill",("gui",)))
 

	
 
		self.setUp()
 

	
 
	def __call__(self,ownMessages,coreMessages):
 
@@ -45,40 +49,54 @@ class GUI:
 
	def sendMsg(self,actionName,args=tuple(),kwargs=None):
 
		self._coreMessages.send(actionName,args,kwargs)
 

	
 
	def setUp(self):
 
		self.mainWindow.setUp()
 
		self.root.bind("<Left>",lambda e: self.sendMsg("prevFrame"))
 
		self.root.bind("<Right>",lambda e: self.sendMsg("nextFrame"))
 

	
 
	def setRecording(self):
 
		self.mainWindow.setRecording()
 
		self.root.bind("<Left>",lambda e: None)
 
		self.root.bind("<Right>",lambda e: None)
 
		if self.settings:
 
			self.settings.destroy()
 
			self.settings=None
 

	
 
	def _handleEvent(self,e):
 
		actions={"setCurrentFrame":self._frameHandler, "setGameState":self._stateHandler}
 
		actions={
 
			"setCurrentFrame": self._frameHandler,
 
			"setGameState": self._stateHandler,
 
			"setParams": self._paramsHandler
 
		}
 
		(actionName,args,kwargs)=e
 

	
 
		return actions[actionName](*args,**kwargs)
 

	
 
	def _frameHandler(self,newFrame,type):
 
		if self._state!=type: return
 
		self.mainWindow.setCurrentFrame(newFrame)
 
		self.root.event_generate("<<redrawImgView>>")
 

	
 
	def _stateHandler(self,gameState,moves):
 
		labels={(row,col):(i+1) for (i,(c,row,col)) in enumerate(moves)}
 
		self.mainWindow.boardView.redrawState(gameState,labels)
 

	
 
	def _paramsHandler(self,**params):
 
		if not self.settings:
 
			log.warning("received 'setParams' message while settings is '%s'",str(self.settings))
 
			return
 
		self.settings.setParams(**params)
 

	
 

	
 
gui=GUI()
 

	
 
"""
 
# setup #
 
* we can click around the ImgView
 
* we can walk through the frames back and forth
 
* BoardView is showing what the reading of ImgView _would_ be
 
* core is reading and analyzing frames, pushing results to StateBag, but not showing them
 

	
 
# recording #
 
* ImgView is showing the current picture, is not clickable
 
* BoardView is showing last detected position
src/gui/settings.py
Show inline comments
 
import tkinter as tk
 
from tkinter import N,S,E,W
 
from tkinter import N,S,E,W,LEFT
 

	
 
from .util import MsgMixin
 

	
 

	
 
class Settings(tk.Toplevel,MsgMixin):
 
	def __init__(self,parent):
 
		self.parent=parent
 

	
 
		tk.Toplevel.__init__(self, parent.root)
 

	
 
		self.title("Settings | OneEye")
 

	
 
		self.columnconfigure(0,weight=1)
 
		self.content=tk.Frame(self)
 
		self.content.grid(column=0,row=0,sticky=(N,S,E,W))
 
		self.content.columnconfigure(0,weight=1)
 
		self._create()
 
		self.parent.settings=self
 
		self.parent.root.event_generate("<<setUp>>")
 
		self.parent.sendMsg("fetchParams")
 

	
 
	def _create(self):
 
		self.scaleTresB=tk.Scale(self.content, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=self.refreshTresholds)
 
		self.scaleTresW=tk.Scale(self.content, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=self.refreshTresholds)
 
		self.scaleTresB.set(30.0) # !! proper defaults
 
		self.scaleTresW.set(60.0)
 

	
 
		blackLabel=tk.Label(self.content,text="Black stone treshold (intensity)")
 
		whiteLabel=tk.Label(self.content,text="White stone treshold (intensity)")
 
		blackLabel.grid(column=0,row=0)
 
		self.scaleTresB.grid(column=0,row=1,sticky=(E,W))
 
		whiteLabel.grid(column=0,row=2)
 
		self.scaleTresW.grid(column=0,row=3,sticky=(E,W))
 

	
 
		self.buttonFrame=tk.Frame(self.content)
 
		self.buttonFrame.grid(column=0,row=4,sticky=(W,))
 
		self.confirmButton=tk.Button(self.buttonFrame,text="OK",command=self.sendParams)
 
		self.cancelButton=tk.Button(self.buttonFrame,text="Cancel",command=lambda: self.destroy())
 
		self.confirmButton.pack(side=LEFT)
 
		self.cancelButton.pack(side=LEFT)
 

	
 
	def refreshTresholds(self,_):
 
		self.parent.sendMsg("setTresholds",tuple(),{"tresB":self.scaleTresB.get(), "tresW":self.scaleTresW.get()})
 
		self.parent.sendMsg("setTresholds",tuple(),self._compileParams())
 

	
 
	def setParams(self,tresB=0,tresW=0):
 
		self.scaleTresB.set(tresB)
 
		self.scaleTresW.set(tresW)
 

	
 
	def sendParams(self):
 
		self.parent.sendMsg("setParams",tuple(),self._compileParams())
 
		self.destroy()
 

	
 
	def _compileParams(self):
 
		params={
 
			"tresB": self.scaleTresB.get(),
 
			"tresW": self.scaleTresW.get()
 
		}
 
		return params
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