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from PIL import ImageTk
import PIL
import config
from corners import *
from grid import *
from image_analyzer import *
from go import *
class Application(tk.Frame):
def __init__(self, master=None):
self.corners=Corners()
self.boardGrid=None
tk.Frame.__init__(self, master)
self.grid(column=0,row=0)
self.createWidgets()
def createWidgets(self):
# a captured frame with overlay graphics
self.imgView=tk.Canvas(self)
self.imgView.configure(width=480,height=360)
self.imgOrig=PIL.Image.open("../images/7.jpg")
self.img=ImageTk.PhotoImage(self.imgOrig.resize((int(self.imgView['width']),int(self.imgView['height'])),resample=PIL.Image.BILINEAR))
self.imgView.bind('<1>',lambda e: self.addCorner(e.x,e.y))
self.imgView.grid(column=0,row=0)
# board with detected stones
self.boardView=BoardView(self)
self.boardView.grid(column=1,row=0)
# more controls below the board
def _refreshTresholds(_):
self.refreshTresholds()
self.redrawImgView()
self.scaleTresB=tk.Scale(self, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=_refreshTresholds)
self.scaleTresW=tk.Scale(self, orient=tk.HORIZONTAL, length=200, from_=0.0, to=100.0, command=_refreshTresholds)
self.scaleTresB.set(30.0)
self.scaleTresW.set(60.0)
self.scaleTresB.grid(column=0,row=1,columnspan=2)
self.scaleTresW.grid(column=0,row=2,columnspan=2)
# render everything
self.redrawImgView()
## Stores a grid corner located at x,y coordinates.
def addCorner(self,x,y):
self.corners.add(x,y)
if self.corners.canonizeOrder():
self.boardGrid=Grid(self.corners)
self.boardView.setBoardGrid(self.boardGrid)
self.redrawImgView()
## Redraws the current image and its overlay.
def redrawImgView(self):
self.imgView.create_image(2,2,anchor="nw",image=self.img)
origWidth,origHeight=self.imgOrig.size
widthRatio=origWidth/self.img.width()
heightRatio=origHeight/self.img.height()
sizeCoef=max(widthRatio,heightRatio)
tresB=self.scaleTresB.get()
tresW=self.scaleTresW.get()
for corner in self.corners.corners:
self.markPoint(corner.x,corner.y)
if self.boardGrid!=None and config.gui.showGrid:
for r in range(19):
a=self.boardGrid.intersections[r][0]
b=self.boardGrid.intersections[r][-1]
self.imgView.create_line(a.x,a.y,b.x,b.y,fill='#00ff00')
for c in range(19):
a=self.boardGrid.intersections[0][c]
b=self.boardGrid.intersections[-1][c]
self.imgView.create_line(a.x,a.y,b.x,b.y,fill='#00ff00')
if self.boardGrid!=None and config.gui.showBigPoints:
for r in range(19):
for c in range(19):
((r1,c1),(r2,c2))=self.boardView.detector.relevantRect(self.boardGrid.intersections[r][c],*(self.boardGrid.stoneSizeAt(r,c,sizeCoef)))
self.imgView.create_rectangle(r1,c1,r2,c2,outline="#00ffff")
self.imgView.grid()
shift=EPoint(origWidth-self.img.width()*sizeCoef,origHeight-self.img.height()*sizeCoef)/2
self.boardView.redrawState(self.imgOrig,sizeCoef,shift)
## Marks a point at the image with a green cross. Used for corners.
def markPoint(self,x,y):
self.imgView.create_line(x-3,y-3,x+4,y+4,fill="#00ff00")
self.imgView.create_line(x-3,y+3,x+4,y-4,fill="#00ff00")
self.imgView.grid()
def refreshTresholds(self):
self.boardView.detector.tresB=self.scaleTresB.get()
self.boardView.detector.tresW=self.scaleTresW.get()
## Handles and presents the game state as detected by the program.
class BoardView(tk.Canvas):
def __init__(self, master=None):
self.detector=ImageAnalyzer()
self.boardGrid=None
tk.Canvas.__init__(self, master)
self.configure(width=360,height=360,background="#ffcc00")
self.drawGrid()
self.grid()
## Redraws and reananalyzes the board view.
def redrawState(self,img,sizeCoef,shift):
self.create_rectangle(0,0,360,360,fill="#ffcc00")
self.drawGrid()
self.detector.analyze(img,sizeCoef,shift)
for r,row in enumerate(self.detector.board):
for c,point in enumerate(row):
self.drawStone(r,c,point)
self.grid()
def drawGrid(self):
for i in range(19):
self.create_line(18,18*(i+1),360-18,18*(i+1),fill="#000000") # rows
self.create_line(18*(i+1),18,18*(i+1),360-18,fill="#000000") # cols
self.drawStars()
def drawStars(self):
for r in range(4,19,6):
for c in range(4,19,6):
self.create_oval(r*18-2,c*18-2,r*18+2,c*18+2,fill='#000000')
## Draws a stone at provided coordinates.
#
# For an unknown color draws nothing and returns False.
#
# @param r row coordinate, [0-18], counted from top
# @param c column coordinate, [0-18], counted from left
# @param color color indicator, Go.BLACK or Go.WHITE
def drawStone(self,r,c,color):
if color==Go.BLACK: hexCode='#000000'
elif color==Go.WHITE: hexCode='#ffffff'
else: return False
r+=1
c+=1
self.create_oval(c*18-9,r*18-9,c*18+9,r*18+9,fill=hexCode)
def setBoardGrid(self,boardGrid):
self.boardGrid=boardGrid
self.detector.setGrid(boardGrid)
root = tk.Tk()
root.title("OneEye {0}.{1}".format(*config.misc.version))
app = Application(master=root)
app.mainloop()
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