Files
@ 5fe83c3dfb92
Branch filter:
Location: OneEye/src/core.py - annotation
5fe83c3dfb92
1.1 KiB
text/x-python
splitting core from gui
5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 5fe83c3dfb92 | import multiprocessing
import PIL
from corners import Corners
from gui import gui
class Core:
corners=Corners()
tresW=60.0
tresB=30.0
@staticmethod
def setCorners(corners):
Core.corners=corners
@staticmethod
def setTresholds(tresB=None,tresW=None):
if tresB is not None: Core.tresB=tresB
if tresW is not None: Core.tresW=tresW
msgQueue=multiprocessing.Queue()
guiQueue=multiprocessing.Queue()
incomingEvent=multiprocessing.Event()
guiEvent=multiprocessing.Event()
frame=PIL.Image.open("../images/7.jpg")
guiProc=multiprocessing.Process(name="gui",target=gui,args=(guiQueue,guiEvent,msgQueue,incomingEvent))
guiProc.start()
guiQueue.put(("setCurrentFrame",(frame,None),dict()))
guiEvent.set()
while True:
incomingEvent.wait()
msg=msgQueue.get()
if msgQueue.empty():
incomingEvent.clear()
print(msg)
# !! always pass object copies, don't share instances
"""
core
====
corners
grid
go
imageAnalyzer
gui
===
a) keeps references to important objects and uses them
b) gets and sets all relevant data through method calls with core
GUI
<- addCorner(corner)
-> redrawImgView(img,grid)
<- refreshTresholds(tresB,tresW)
BoardView
-> redrawState(go)
"""
|