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Location: OneEye/src/analyzer/__init__.py - annotation
3798475f45c1
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text/x-python
refactoring: moving files around
3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 3798475f45c1 | import logging as log
from .grid import Grid
from go.core import exportBoard, EMPTY,BLACK,WHITE
class ImageAnalyzer:
def __init__(self,tresB=30,tresW=60):
self.board=[[EMPTY] * 19 for r in range(19)]
self.grid=None
self.tresB=tresB
self.tresW=tresW
# let's not concern ourselves with sizecoef and shift here anymore. we want corners to come already properly recomputed
def analyze(self,image):
if self.grid==None:
log.info("ImageAnalyzer.analyze() aborted: no grid available.")
return False
for r in range(19):
for c in range(19):
intersection=self.grid.intersections[r][c]
self.board[r][c]=self.analyzePoint(image,r,c,intersection,*(self.grid.stoneSizeAt(r,c)))
log.info("board analyzed:\n%s", exportBoard(self.board))
return True
def analyzePoint(self,image,row,col,imageCoords,stoneWidth,stoneHeight):
b=w=e=0
((x1,y1),(x2,y2))=relevantRect(imageCoords,stoneWidth,stoneHeight)
for y in range(y1,y2+1):
for x in range(x1,x2+1):
try:
red,green,blue=image.getpixel((x,y))
except IndexError: continue
I=(red+green+blue)/255/3
m=min(red,green,blue)
S=1-m/I if I!=0 else 0
if 100*I<self.tresB: b+=1
elif 100*I>self.tresW: w+=1
else: e+=1
log.debug("(%d,%d) ... (b=%d,w=%d,e=%d)", row, col, b, w, e)
if b>=w and b>=e: return BLACK
if w>=b and w>=e: return WHITE
return EMPTY
def setGridCorners(self,corners):
self.grid=Grid(corners)
def relevantRect(imageCoords,stoneWidth,stoneHeight):
x=int(imageCoords.x)
y=int(imageCoords.y)
xmax=max(int(stoneWidth*2//7), 2) # !! optimal parameters subject to further research
ymax=max(int(stoneHeight*2//7), 2)
return ((x-xmax,y-ymax), (x+xmax,y+ymax))
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