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Location: Diana/src/drawer/tikz.py - annotation
ef10e626e192
1.3 KiB
text/x-python
exporting game info, added GameRecord wrapper
0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da 0137299a43da | class Tikz:
content=""
footer=""
extension="tex"
highNumbers=True
def __init__(self):
self.content=r'''\begin{tikzpicture}
\draw[step=\boardSquare,gray,very thin] (0,0) grid (18\boardSquare,18\boardSquare);
\draw (0,0) rectangle (18\boardSquare,18\boardSquare);
'''
# hvězdy
for i in range(3):
for j in range(3):
self.content+=r''' \filldraw[fill=black] ({0}\boardSquare,{1}\boardSquare) circle[radius=0.04];'''.format(6*i+3, 6*j+3)+'\n'
self.content+='\n'
self.footer=r'\end{tikzpicture}' '\n'
def __str__(self):
return self.content+self.footer
def drawStone(self,x,y,color):
fill="black" if color=="b" else "white"
self.content+=r' \filldraw[draw=black,fill={0}] ({1}\boardSquare,{2}\boardSquare) circle[radius=0.5\boardSquare];'.format(fill,x,18-y)+'\n'
def drawMove(self,x,y,label,color):
fill="black" if color=="b" else "white"
labelColor="white" if color=="b" else "black"
if (not self.highNumbers) and isinstance(label,int) and label%100!=0: label=label%100 # dost neobratná logika
self.content+=r' \filldraw[draw=black,fill={0}] ({1}\boardSquare,{2}\boardSquare) circle[radius=0.5\boardSquare] node[color={3}]{{{4}}};'.format(fill,x,18-y,labelColor,label)+'\n'
def getContent(self):
return self.content+self.footer
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